filter + enveloppes
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@ -430,6 +430,7 @@ On dispose aujourd'hui de nombreux outils dans Pure Data pour manipuler les sign
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### Ressources
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### Ressources
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* [Patch d'exemple sur les filtres](./resources/09-filters.pd)
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* [Patch d'exemple sur les filtres](./resources/09-filters.pd)
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* [Patch d'exemple avec filtres, oscillateurs légèrements désaccordés et enveloppe ADSR](./resources/09-filters-detuned-enveloppes.pd)
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* [Filtres dans Pure Data (EN)](http://write.flossmanuals.net/pure-data/filters/)
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* [Filtres dans Pure Data (EN)](http://write.flossmanuals.net/pure-data/filters/)
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@ -659,6 +660,35 @@ Or, pour une machine donnée, 1 seul programme peut se mettre en écoute d'un po
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\newpage
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\newpage
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## Chapitre 17 : Automatonism
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Le projet Automatonism se décrit comme "un synthétiseur modulaire qui fonctionne dans l'environnement Pure Data". Cela signifie qu'il utilise le blocs de traitement de signaux et de données de Pure Data, mais qu'il fonctionne aussi en partie avec ses propres fonctionnalités. Par exemple pour ajouter des boîtes, Automatonism a ses propres menus.
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Tout d'abord, récupérer Automatonism depuis [le site officiel](https://www.automatonism.com/the-software). Il consiste en une suite de patches et d'outils graphiques pour créer efficacement des séquenceurs, des sons complexes, des filtres, des mixers, ... Le dossier télécharger contient 1 fichier main.pd, et 3 sous-dossiers :
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![Dossier de base d'Automatonism, à mettre dans le répertoire "Mes Documents" -> "Pure Data"](./screenshots/17-dossier-de-base.png)
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### À faire :
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* Déplacer le dossier dans votre répertoire de documents Pure Data
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* Dupliquer le dossier complet, puis ouvrir le fichier main.pd du nouveau dossier
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Pour jouer des notes avec Automatonism, il faut comprendre que ce logiciel se base sur des **signaux** pour les déclenchements de notes. En effet, l'idée de base des **synthétiseurs modulaires** est que l'on doit pouvoir brancher directement n'importe quelle sortie de module audio dans l'entrée d'un autre module audio.
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Concrètement, pour déclencher une seule note (comme un coup de grosse caisse), il faut alors créer des **enveloppes** très courtes. Cela va être fait par l'objet **vline\~** que l'on a déjà vu ensemble, pour créer une enveloppe-impulsion de durée 1 milliseconde.
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![Triggers par enveloppes de notes (et pas par bangs)](./screenshots/17-signal-trigger.png)
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## À faire
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* Lire le *MANUAL* Automatonism, en particulier le chapitre *signal flow*
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- - -
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\newpage
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# Video
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# Video
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## Creating a GEM window and drawing a pretty cube
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## Creating a GEM window and drawing a pretty cube
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|
#X connect 51 0 0 0;
|
||||||
|
#X connect 52 0 0 0;
|
||||||
|
#X connect 53 0 0 0;
|
||||||
|
#X connect 54 0 3 0;
|
||||||
|
#X connect 54 1 6 0;
|
||||||
|
#X connect 54 2 7 0;
|
||||||
|
#X connect 54 3 8 0;
|
||||||
|
#X connect 54 4 11 0;
|
||||||
|
#X connect 54 5 12 0;
|
||||||
|
#X connect 54 6 13 0;
|
||||||
|
#X connect 54 7 14 0;
|
||||||
|
#X connect 54 8 28 0;
|
||||||
|
#X connect 54 9 29 0;
|
||||||
|
#X connect 54 10 30 0;
|
||||||
|
#X connect 54 11 31 0;
|
||||||
|
#X connect 54 12 32 0;
|
||||||
|
#X connect 54 13 33 0;
|
||||||
|
#X connect 54 14 34 0;
|
||||||
|
#X connect 54 15 35 0;
|
||||||
|
#X connect 54 16 36 0;
|
||||||
|
#X connect 55 0 58 0;
|
||||||
|
#X connect 55 0 93 0;
|
||||||
|
#X connect 55 0 96 0;
|
||||||
|
#X connect 56 0 57 0;
|
||||||
|
#X connect 56 0 57 1;
|
||||||
|
#X connect 58 0 75 0;
|
||||||
|
#X connect 59 0 65 0;
|
||||||
|
#X connect 62 0 63 0;
|
||||||
|
#X connect 63 0 64 1;
|
||||||
|
#X connect 64 0 67 0;
|
||||||
|
#X connect 65 0 62 0;
|
||||||
|
#X connect 67 0 55 0;
|
||||||
|
#X connect 68 0 69 0;
|
||||||
|
#X connect 69 0 59 0;
|
||||||
|
#X connect 72 0 86 0;
|
||||||
|
#X connect 74 0 71 0;
|
||||||
|
#X connect 75 0 85 0;
|
||||||
|
#X connect 76 0 81 0;
|
||||||
|
#X connect 76 0 56 0;
|
||||||
|
#X connect 78 0 82 0;
|
||||||
|
#X connect 80 0 81 0;
|
||||||
|
#X connect 82 0 76 1;
|
||||||
|
#X connect 84 0 86 0;
|
||||||
|
#X connect 85 0 92 1;
|
||||||
|
#X connect 86 0 73 0;
|
||||||
|
#X connect 87 0 88 0;
|
||||||
|
#X connect 88 0 76 0;
|
||||||
|
#X connect 88 0 71 0;
|
||||||
|
#X connect 89 0 87 0;
|
||||||
|
#X connect 90 0 89 0;
|
||||||
|
#X connect 91 0 99 0;
|
||||||
|
#X connect 92 0 88 1;
|
||||||
|
#X connect 93 0 91 0;
|
||||||
|
#X connect 95 0 97 0;
|
||||||
|
#X connect 96 0 95 0;
|
||||||
|
#X connect 97 0 98 1;
|
||||||
|
#X connect 98 0 92 0;
|
||||||
|
#X connect 99 0 98 0;
|
|
@ -0,0 +1,58 @@
|
||||||
|
#N canvas 207 54 759 689 10;
|
||||||
|
#X obj 64 400 readsf~;
|
||||||
|
#X obj 63 471 dac~;
|
||||||
|
#X obj 63 39 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 1
|
||||||
|
;
|
||||||
|
#X obj 64 82 f;
|
||||||
|
#X obj 104 83 + 1;
|
||||||
|
#X obj 64 59 metro 200;
|
||||||
|
#X floatatom 64 128 5 0 0 0 - - -;
|
||||||
|
#X obj 64 150 select 0 1 2 3 4 5 6 7, f 25;
|
||||||
|
#X obj 64 105 mod 8;
|
||||||
|
#X obj 64 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
|
||||||
|
-1;
|
||||||
|
#X obj 84 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
|
||||||
|
-1;
|
||||||
|
#X obj 104 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
|
||||||
|
-1 -1;
|
||||||
|
#X obj 124 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
|
||||||
|
-1 -1;
|
||||||
|
#X obj 144 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
|
||||||
|
-1 -1;
|
||||||
|
#X obj 164 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
|
||||||
|
-1 -1;
|
||||||
|
#X obj 184 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
|
||||||
|
-1 -1;
|
||||||
|
#X obj 204 180 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
|
||||||
|
-1 -1;
|
||||||
|
#X msg 32 322 open 808_drum_kit/hihats/808-HiHats01.wav \, 1;
|
||||||
|
#X msg 386 338 open 808_drum_kit/snares/808-Clap02.wav \, 1;
|
||||||
|
#X msg 469 364 open 808_drum_kit/kicks/808-Kicks06.wav \, 1;
|
||||||
|
#X connect 0 0 1 0;
|
||||||
|
#X connect 0 0 1 1;
|
||||||
|
#X connect 2 0 5 0;
|
||||||
|
#X connect 3 0 8 0;
|
||||||
|
#X connect 3 0 4 0;
|
||||||
|
#X connect 4 0 3 1;
|
||||||
|
#X connect 5 0 3 0;
|
||||||
|
#X connect 6 0 7 0;
|
||||||
|
#X connect 7 0 9 0;
|
||||||
|
#X connect 7 1 10 0;
|
||||||
|
#X connect 7 2 11 0;
|
||||||
|
#X connect 7 3 12 0;
|
||||||
|
#X connect 7 4 13 0;
|
||||||
|
#X connect 7 5 14 0;
|
||||||
|
#X connect 7 6 15 0;
|
||||||
|
#X connect 7 7 16 0;
|
||||||
|
#X connect 8 0 6 0;
|
||||||
|
#X connect 9 0 17 0;
|
||||||
|
#X connect 10 0 18 0;
|
||||||
|
#X connect 11 0 17 0;
|
||||||
|
#X connect 12 0 19 0;
|
||||||
|
#X connect 13 0 17 0;
|
||||||
|
#X connect 14 0 19 0;
|
||||||
|
#X connect 15 0 17 0;
|
||||||
|
#X connect 16 0 19 0;
|
||||||
|
#X connect 17 0 0 0;
|
||||||
|
#X connect 18 0 0 0;
|
||||||
|
#X connect 19 0 0 0;
|
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Loading…
Reference in New Issue