ThirdVersion=>MVC design
This commit is contained in:
parent
20dc441817
commit
f21ccb082d
|
@ -2739,7 +2739,6 @@ from tkinter import *
|
||||||
|
|
||||||
class MainWindow(Frame):
|
class MainWindow(Frame):
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
Frame.__init__(self,master=None)
|
|
||||||
Label.__init__(self, text="hello world")
|
Label.__init__(self, text="hello world")
|
||||||
self.pack()
|
self.pack()
|
||||||
|
|
||||||
|
@ -2747,7 +2746,7 @@ if __name__ == "__main__":
|
||||||
root = Tk()
|
root = Tk()
|
||||||
root.title("title of the window")
|
root.title("title of the window")
|
||||||
root.geometry("500x300")
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
MainWindow()
|
||||||
root.mainloop()
|
root.mainloop()
|
||||||
```
|
```
|
||||||
|
|
||||||
|
@ -2759,7 +2758,6 @@ from tkinter import *
|
||||||
|
|
||||||
class MainWindow(Frame):
|
class MainWindow(Frame):
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
Frame.__init__(self,master=None)
|
|
||||||
Label.__init__(self, text="hello world")
|
Label.__init__(self, text="hello world")
|
||||||
#Label
|
#Label
|
||||||
MyLabel = Label(self, text="This is a label")
|
MyLabel = Label(self, text="This is a label")
|
||||||
|
@ -2772,7 +2770,7 @@ if __name__ == "__main__":
|
||||||
root = Tk()
|
root = Tk()
|
||||||
root.title("title of the window")
|
root.title("title of the window")
|
||||||
root.geometry("500x300")
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
MainWindow()
|
||||||
root.mainloop()
|
root.mainloop()
|
||||||
```
|
```
|
||||||
|
|
||||||
|
@ -2783,7 +2781,6 @@ from tkinter import *
|
||||||
|
|
||||||
class MainWindow(Frame):
|
class MainWindow(Frame):
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
Frame.__init__(self,master=None)
|
|
||||||
Label.__init__(self, text="hello world")
|
Label.__init__(self, text="hello world")
|
||||||
#Label
|
#Label
|
||||||
MyLabel = Label(self, text="This is a label")
|
MyLabel = Label(self, text="This is a label")
|
||||||
|
@ -2799,7 +2796,7 @@ if __name__ == "__main__":
|
||||||
root = Tk()
|
root = Tk()
|
||||||
root.title("title of the window")
|
root.title("title of the window")
|
||||||
root.geometry("500x300")
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
MainWindow()
|
||||||
root.mainloop()
|
root.mainloop()
|
||||||
```
|
```
|
||||||
|
|
||||||
|
@ -2808,156 +2805,171 @@ We can overcome this problem with parameters of [pack()](https://wxpython.org/Ph
|
||||||
We can also use other geometry managers like [grid()](https://www.pythontutorial.net/tkinter/tkinter-grid/) and [place()](https://www.pythontutorial.net/tkinter/tkinter-place/).
|
We can also use other geometry managers like [grid()](https://www.pythontutorial.net/tkinter/tkinter-grid/) and [place()](https://www.pythontutorial.net/tkinter/tkinter-place/).
|
||||||
|
|
||||||
```python
|
```python
|
||||||
import wx
|
from tkinter import *
|
||||||
|
|
||||||
|
class MainWindow(Frame):
|
||||||
class MainWindow(wx.Frame):
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
wx.Frame.__init__(self, None, title="hello world")
|
Frame.__init__(self, master=None)
|
||||||
self.panel = wx.Panel(self)
|
MyPanel = PanedWindow.__init__(self, bg="Blue")
|
||||||
self.box = wx.BoxSizer()
|
#Label
|
||||||
self.label = wx.StaticText(self.panel, label="this is a label")
|
MyLabel = Label(MyPanel, text="this is a label", bg= "yellow")
|
||||||
self.input = wx.TextCtrl(self.panel)
|
MyLabel.pack(fill="x")
|
||||||
self.button = wx.Button(self.panel, label="I'm clickable!")
|
#Bouton
|
||||||
self.box.Add(self.label)
|
MyButton = Button(MyPanel, text="I'm clickable!")
|
||||||
self.box.Add(self.input)
|
MyButton.place(x=10, y=50)
|
||||||
self.box.Add(self.button)
|
self.pack(fill=BOTH,expand=True)
|
||||||
self.panel.SetSizer(self.box)
|
|
||||||
self.Show()
|
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
app = wx.App()
|
root = Tk()
|
||||||
|
root.title("this is the title of the window")
|
||||||
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
win = MainWindow()
|
||||||
app.MainLoop()
|
root.mainloop()
|
||||||
```
|
```
|
||||||
|
|
||||||
This is looking better!
|
This is looking better!
|
||||||
But it requires some explanation though.
|
But it requires some explanation though.
|
||||||
Let's break it down.
|
Let's break it down.
|
||||||
The `wx.Frame` is your **window** in which you create a `wx.Panel` which is used to draw thing to.
|
The `Frame.__init__` is your **window** in which you create a `PanedWindow.__init__` which is used to draw thing to.
|
||||||
To this panel you're adding three different *objects* (`wx.StaticText`, `wx.TextCtrl` and `wx.Button`) each with or without their own settings (such as a label or not).
|
To this panel you're adding two different *objects* (`Label()` and `Button()`) each with or without their own settings (such as a label or not).
|
||||||
Next you add these three objects to the `wx.BoxSizer` and you tell the panel to use this box as sizer.
|
|
||||||
It probably looks a bit convoluted but this is how most GUI libraries work internally.
|
It probably looks a bit convoluted but this is how most GUI libraries work internally.
|
||||||
|
|
||||||
1. You create a frame
|
1. You create a frame
|
||||||
2. Within this frame you create a *drawing area* and set some form of automatic layout to it (the `wx.BoxSizer`).
|
2. Within this frame you create a *drawing area* and set some form of automatic layout to it.
|
||||||
3. You create the visual elements you want and add them one by one to the drawing area.
|
3. You create the visual elements you want and add them one by one to the drawing area.
|
||||||
4. Success
|
4. Success
|
||||||
|
|
||||||
Now how do we link **user input** to **code actions**?
|
Now how do we link **user input** to **code actions**?
|
||||||
This is a complicated way of saying *actually do something when I click the damn button*!
|
This is a complicated way of saying *actually do something when I click the damn button*!
|
||||||
For this we'll need to create a function, or better yet a method to the `wx.Frame` objects.
|
For this we'll need to create a function, or better yet a method to the `Frame.__init__` objects.
|
||||||
Each time we click the button, that method will be called.
|
Each time we click the button, that method will be called.
|
||||||
Because it is a *method* it has access to *self* so it can modify *anything* within the scope of the instance.
|
Because it is a *method* it has access to *self* so it can modify *anything* within the scope of the instance.
|
||||||
|
|
||||||
```python
|
```python
|
||||||
import wx
|
from tkinter import *
|
||||||
import random
|
class MainWindow(Frame):
|
||||||
|
|
||||||
|
|
||||||
class MainWindow(wx.Frame):
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
wx.Frame.__init__(self, None, title="hello world")
|
Frame.__init__(self, master=None)
|
||||||
self.panel = wx.Panel(self)
|
MyPanel = PanedWindow.__init__(self, bg="Blue")
|
||||||
self.box = wx.BoxSizer()
|
#Label
|
||||||
self.label = wx.StaticText(self.panel, label="this is a label")
|
MyLabel = Label(MyPanel, text="this is a label", bg= "yellow")
|
||||||
self.input = wx.TextCtrl(self.panel)
|
MyLabel.pack(fill="x")
|
||||||
self.button = wx.Button(self.panel, label="I'm clickable!")
|
#Bouton
|
||||||
self.button.Bind(wx.EVT_BUTTON, self.set_label_value)
|
MyButton = Button(MyPanel, text="I'm clickable!", command=lambda : self.ButtonEnable(MyLabel))
|
||||||
self.box.Add(self.label)
|
MyButton.place(x=10, y=50)
|
||||||
self.box.Add(self.input)
|
self.pack(fill=BOTH,expand=True)
|
||||||
self.box.Add(self.button)
|
|
||||||
self.panel.SetSizer(self.box)
|
|
||||||
self.Show()
|
|
||||||
|
|
||||||
def set_label_value(self, event):
|
def ButtonEnable(self, Label):
|
||||||
number = random.randint(0, 100)
|
global number
|
||||||
self.label.SetLabel("{}".format(number))
|
number += 1
|
||||||
|
counter = "You have press the button {} time".format(number)
|
||||||
|
Label.config(text=counter)
|
||||||
|
|
||||||
|
|
||||||
|
number=0
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
app = wx.App()
|
root = Tk()
|
||||||
|
root.title("this is the title of the window")
|
||||||
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
win = MainWindow()
|
||||||
app.MainLoop()
|
root.mainloop()
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
We can use the same *idea* to grab input from the textbox.
|
We can use the same *idea* to grab input from the textbox.
|
||||||
|
|
||||||
```python
|
```python
|
||||||
import wx
|
from tkinter import *
|
||||||
|
|
||||||
|
class MainWindow(Frame):
|
||||||
class MainWindow(wx.Frame):
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
wx.Frame.__init__(self, None, title="hello world")
|
Frame.__init__(self, master=None)
|
||||||
self.panel = wx.Panel(self)
|
MyPanel = PanedWindow.__init__(self, bg="Blue")
|
||||||
self.box = wx.BoxSizer()
|
#Label
|
||||||
self.label = wx.StaticText(self.panel, label="this is a label")
|
MyLabel = Label(MyPanel, text="this is a label", bg= "yellow")
|
||||||
self.input = wx.TextCtrl(self.panel)
|
MyLabel.pack(fill="x")
|
||||||
self.button = wx.Button(self.panel, label="I'm clickable!")
|
#TextBox
|
||||||
self.button.Bind(wx.EVT_BUTTON, self.set_label_value)
|
MyEntry = Entry(MyPanel)
|
||||||
self.box.Add(self.label)
|
MyEntry.place(x=200,y=50)
|
||||||
self.box.Add(self.input)
|
#Bouton
|
||||||
self.box.Add(self.button)
|
MyButton = Button(MyPanel, text="I'm clickable!", command=lambda : self.ButtonEnable(MyLabel,MyEntry))
|
||||||
self.panel.SetSizer(self.box)
|
MyButton.place(x=10, y=50)
|
||||||
self.Show()
|
self.pack(fill=BOTH,expand=True)
|
||||||
|
|
||||||
def set_label_value(self, event):
|
|
||||||
msg = self.input.GetValue()
|
def ButtonEnable(self, MyLabel, MyEntry):
|
||||||
self.label.SetLabel("{}".format(msg))
|
MyText = MyEntry.get()
|
||||||
|
MyLabel.config(text=MyText)
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
app = wx.App()
|
root = Tk()
|
||||||
|
root.title("this is the title of the window")
|
||||||
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
win = MainWindow()
|
||||||
app.MainLoop()
|
root.mainloop()
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## wxpython guess the number
|
## Tkinter guess the number
|
||||||
|
|
||||||
```python
|
```python
|
||||||
import wx
|
|
||||||
|
from tkinter import *
|
||||||
import random
|
import random
|
||||||
|
|
||||||
|
class MainWindow(Frame):
|
||||||
class MainWindow(wx.Frame):
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
wx.Frame.__init__(self, None, title="Guess the number")
|
Frame.__init__(self, master=None, bg="white")
|
||||||
self.number = random.randint(0, 100)
|
MyPanel = PanedWindow.__init__(self)
|
||||||
self.panel = wx.Panel(self)
|
|
||||||
self.box = wx.BoxSizer(wx.VERTICAL)
|
|
||||||
self.label = wx.StaticText(self.panel, label="I have a number in mind...")
|
|
||||||
self.input = wx.TextCtrl(self.panel)
|
|
||||||
self.button = wx.Button(self.panel, label="I'm clickable!")
|
|
||||||
self.button.Bind(wx.EVT_BUTTON, self.set_label_value)
|
|
||||||
self.box.Add(self.label)
|
|
||||||
self.box.Add(self.input)
|
|
||||||
self.box.Add(self.button)
|
|
||||||
self.panel.SetSizer(self.box)
|
|
||||||
self.Show()
|
|
||||||
|
|
||||||
def set_label_value(self, event):
|
MyNumber = random.randint(0, 100)
|
||||||
result = self.input.GetValue()
|
|
||||||
if result.isdigit():
|
#Label
|
||||||
status, context = self.evaluate_user_number(int(result))
|
MyLabel = Label(MyPanel, text="I have a number in mind...", bg= "blue")
|
||||||
self.label.SetLabel(context)
|
MyLabel.pack(fill="x", ipadx=25, ipady=20)
|
||||||
|
#TextBox
|
||||||
|
MyEntry = Entry(MyPanel)
|
||||||
|
MyEntry.place(x=200,y=90)
|
||||||
|
#Bouton
|
||||||
|
MyButton = Button(MyPanel, text="I'm clickable!", command=lambda : self.ButtonEnable(MyLabel,MyEntry, MyNumber))
|
||||||
|
MyButton.place(x=10, y=90)
|
||||||
|
|
||||||
|
self.pack(fill=BOTH,expand=True)
|
||||||
|
|
||||||
|
|
||||||
|
def ButtonEnable(self, MyLabel, MyEntry, MyNumber):
|
||||||
|
if self.IsCorrect(MyEntry.get()):
|
||||||
|
number = int(MyEntry.get())
|
||||||
|
if number > MyNumber:
|
||||||
|
MyLabel.config(text="My number is smaller")
|
||||||
|
elif number < MyNumber:
|
||||||
|
MyLabel.config(text="My number is bigger")
|
||||||
|
else:
|
||||||
|
MyLabel.cionfig(text="You WIN!")
|
||||||
else:
|
else:
|
||||||
self.label.SetLabel("I need numbers!")
|
MyLabel.config(text="I need numbers!")
|
||||||
|
|
||||||
def evaluate_user_number(self, number):
|
|
||||||
if number > self.number:
|
def IsCorrect(self, MyEntry):
|
||||||
return False, "my number is smaller"
|
x = str(MyEntry)
|
||||||
elif number < self.number:
|
if x.isdigit() == True:
|
||||||
return False, "my number is bigger"
|
return True
|
||||||
elif number == self.number:
|
else:
|
||||||
return True, "You win!"
|
return False
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
app = wx.App()
|
root = Tk()
|
||||||
|
root.title("Guess the number")
|
||||||
|
root.geometry("500x300")
|
||||||
win = MainWindow()
|
win = MainWindow()
|
||||||
app.MainLoop()
|
root.mainloop()
|
||||||
|
|
||||||
|
|
||||||
```
|
```
|
||||||
|
|
||||||
## MVC design pattern
|
## MVC design pattern
|
||||||
|
@ -2966,7 +2978,7 @@ A simple console only MVC.
|
||||||
We'll add the GUI view in a bit.
|
We'll add the GUI view in a bit.
|
||||||
|
|
||||||
```python
|
```python
|
||||||
import wx
|
from tkinter import *
|
||||||
|
|
||||||
|
|
||||||
class ConsoleView(object):
|
class ConsoleView(object):
|
||||||
|
@ -2986,11 +2998,6 @@ class ConsoleView(object):
|
||||||
"""Prints error messages coming from the controller."""
|
"""Prints error messages coming from the controller."""
|
||||||
print("error: {}".format(msg))
|
print("error: {}".format(msg))
|
||||||
|
|
||||||
|
|
||||||
class WxView(wx.Dialog):
|
|
||||||
pass
|
|
||||||
|
|
||||||
|
|
||||||
class Model(object):
|
class Model(object):
|
||||||
"""The model houses add data and should implement all methods related to
|
"""The model houses add data and should implement all methods related to
|
||||||
adding, modifying and deleting tasks."""
|
adding, modifying and deleting tasks."""
|
||||||
|
@ -3053,7 +3060,7 @@ if __name__ == "__main__":
|
||||||
app.run()
|
app.run()
|
||||||
```
|
```
|
||||||
|
|
||||||
And now with the implemented `WxView` class.
|
And now with the implemented `TkinterView` class.
|
||||||
|
|
||||||
```python
|
```python
|
||||||
import wx
|
import wx
|
||||||
|
@ -3110,7 +3117,6 @@ class WxView(wx.Dialog):
|
||||||
called from the controller."""
|
called from the controller."""
|
||||||
self.task.SetLabel(task)
|
self.task.SetLabel(task)
|
||||||
|
|
||||||
|
|
||||||
class Model(object):
|
class Model(object):
|
||||||
"""The model houses add data and should implement all methods related to
|
"""The model houses add data and should implement all methods related to
|
||||||
adding, modifying and deleting tasks."""
|
adding, modifying and deleting tasks."""
|
||||||
|
|
Loading…
Reference in New Issue